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Ouroboros and Ouroboros, aka OnO (pronounced like "oh no.")

The work-in-progress sequel to the critically unacclaimed 12-word RPG Ouroboros and Ouroboros!

A mishmash of my favorite rules from Into the Odd, Liminal Horror, and Cairn plus a unique(?) Reincarnation mechanic that draws from PbtA progression systems.

This system tries to make the sting of death a little less punishing for OSR players while encouraging investment in the world and characters.

Image Source: link


Welcome to Ouroborotopia

A snake so big that it defies measure forever devours its own tail. Each of its vast scales is a strange and unique realm called a Plate.

Each Plate is government by unique environments and strange juxtapositions of mundane and impossible things. Yet, they all share the same peculiar relationship to the cycle of life and death.

Players take control of Souls, assuming control of their current bodies and when those bodies die they assume control of the next incarnations in line (which usually happen to be very nearby at the time of death by pure game-immersion-maintaining coincidence).

Souls live longer than bodies, bouncing between corporeal forms. Unbound by the limits of time experienced by mortal bodies, the same soul might inhabit multiple people alive at the same time and can even jump between Plates. In rare cases, a soul can even jump way back or forward through time upon death.

Published under Creative Commons Attribution ("CC-BY").

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Click download now to get access to the following files:

Ouroboros and Ouroboros Playtest 0.4.pdf

Development log

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